It includes abilities such as Evasive Aura, which increases your dodging chance and movement speed, and having points in both Scoundrel and Aerotheurge will allow you to learn Smoke Cover to help you hide from ranged attackers.Įffect: Increases all fire damage you deal.Ĭlass presets it's included in: Ranger, Wizard You don't have to, but focusing on one type of damage helps you get through one type of armor, rather than distributing your damage between Physical and Magic Armor, which will clear the way for you to apply negative status effects like bleeding more quickly.įor a non-default combo, you might try snagging a point or two of Aerotheurge. Polymorph gives you close-quarters transformation magic that keeps you moving around the battlefield (plus you can turn people into chickens) and Necromancer keeps your health topped off while dealing Physical Damage, which compliments the Physical Damage from your daggers.
The other two presets, Shadowblade and Witch, pair the Scoundrel skillset with Polymorph and Necromancer respectively. It's a fine choice if you want to start out as a classic rogue, though eventually you may want to invest points into a complementary set of abilities. The Rogue class preset pairs Scoundrel with Sneaking and Dual Wielding, forgoing a second combat ability for a weapon ability. Pairs well with: Polymorph, Necromancer, Aerotheurge, Dual Wielding If you're primarily using Scoundrel, you're using a dagger and sneaking to avoid too much damage from warrior-types. Backlash leaps over enemies to backstab, Cloak and Dagger teleports you while sneaking, and various knife throwing abilities give you ranged attacks. These are your roguish skills, and they require a dagger. If someone else in your party has Aeurotheurge, they can learn Teleportation (there's also a certain set of gloves that grants this ability) which is useful for getting ranged characters to high ground (unlike Tactical Retreat, it can't be used on yourself which is why it's best to equip a non-archer with it).Įffect: Increases movement speed and boosts your Critical Modifier.Ĭlass presets it's included in: Rogue, Shadowblade, Witch The Ranger class preset instead pairs Huntsman with Pyrokinetic for some ranged fire spells, as well as the ability to toss out explosive traps if you've put points into both. If you have points in both Huntsman and Geomancer, you can also learn Throw Dust, which blinds enemies. Wayfarer pairs Huntsman with Geomancer, giving you abilities such as Fossil Strike, which creates an oil puddle that slows enemies and can be lit with fire arrows. The two existing preset classes make for good combos. If you're dropping points into Huntsman, you must be an archer, so you'll benefit from other ranged abilities. Pairs well with: Geomancer, Pyrokinetic, Aeurotheurge, Summoning, Ranged Two points in Huntsman is the prerequisite for a skill that's useful for any ranged character, Tactical Retreat, which applies haste and teleports you out of harm's way. It includes one close-range healing ability, First Aid, arrow attacks such as Pin Down, a crippling shot, and Reactive Shot, which works like overwatch in XCOM, letting you take shots at moving enemies between turns. This is your classic ranger archetype, with skills that center around bow and arrow trick shots and staying the hell away from melee enemies. You'll be listed in the credits as a Holy Architect-tier backer.Effect: Increases the damage bonus when attacking from high ground.Ĭlass presets it's included in: Ranger, Wayfarer Get a picture of yourself printed, framed, and hung in the Larian office to inspire the team forevermore, valiantly beaming from our Wall of HeroesĪ signed Kickstarter Collector's Edition, Divine Order Hoodie, hand-written postcard from Bellegar, Portrait of a Fan, Larian Patron, Patron of the Arts, Office Date, and Care Package (see tiers for details)Ī place on our Wall of Heroes - Get a picture of yourself printed, framed, and hung in the Larian office to inspire the team forevermore, valiantly beaming from our Wall of Heroes
(You must be able to pay for travel and accommodations.) Rest assured, anything that happens at the release party, stays at the release party. You will be invited and expected at our Divinity: Original Sin 2 Release Party. Think RPGs are epic? You clearly haven't joined a Larian Studios Release Party.